Tags give the ability to mark specific points in history as being important
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2.25.3
1dd4127c · ·2.25.3 bugfix release * application_type_guess_from_file - Prevent failure when APP_xxx_EXE is not set. * archive_extraction_makeself - Decrease the time spent on files extraction. * archive_extraction_mojosetup - Decrease the time spent on files extraction. * content_path_default - Throw an explicit error if no path is set.
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2.25.2
cb4aced0 · ·2.25.2 bugfix release * persistent_list_directories / persistent_list_files - Reduce reliance on variable_is_empty.
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2.25.1
61856ab1 · ·2.25.1 bugfix release * archive_get_type - Fix archive type detection using file headers. * debian_package_build_single - Fix usage of $dpkg_options variable.
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2.25.0
120645b0 · ·2.25.0 feature release * Deprecation notices: * Support for the legacy compression options is dropped. See "Compression methods rework" in 2.22.0 release notes for more details. * The variable APP_WINETRICKS is deprecated, and will be ignored for game scripts targeting ./play.it ≥ 2.26. See "Improvements to support for WINE games" below for more details. * New command line options: * --list-available-scripts — Print the list of game scripts available on this system. * --list-supported-games — Print the list of supported games. The output of this option can take up to several minutes to be generated, depending on the number of available game scripts. * New make actions: * make shunit2 - Run a series of unit tests based on shUnit2. * make shunit2-coverage - Display a coverage report for shUnit2 tests. * make check - This command is extended to include the shUnit2 tests and their coverage report. * New dependencies system for commands required at runtime: * A new variable is exposed to game scripts: PKG_xxx_DEPENDENCIES_COMMANDS It can be set to a list of commands that are required by the game at runtime, one per line. * Improvements to support for WINE games: * Add ability to set the default value for WINEDLLOVERRIDES, using a new variables: WINE_DLLOVERRIDES_DEFAULT. If this variable is not set, the generic default value is used: WINEDLLOVERRIDES='winemenubuilder.exe,mscoree,mshtml=' * A new variable is exposed for listing required winetricks verbs: WINE_WINETRICKS_VERBS. The old variable name APP_WINETRICKS is still supported for game scripts targeting ./play.it < 2.26. * Improved support for Unity3D games, the following variables can be omitted and will fall back on default values: - APP_MAIN_EXE (including for Windows games) - CONTENT_GAME_BIN_FILES - CONTENT_GAME_BIN32_FILES - CONTENT_GAME_BIN64_FILES - CONTENT_GAME_DATA_FILES * Improved support for Unreal Engine 4, the following variables can be omitted and will fall back on default values: - APP_MAIN_ICON_WRESTOOL_OPTIONS - CONTENT_GAME_BIN_FILES - CONTENT_GAME_DATA_FILES - PKG_BIN_DEPENDENCIES_GSTREAMER_PLUGINS - WINE_DIRECT3D_RENDERER - WINE_PERSISTENT_DIRECTORIES - WINE_WINETRICKS_VERBS -
2.24.1
2f417d82 · ·2.24.1 bugfix release * application_options - Fix test preventing line breaks in application options string. * archive_guess_type_from_name - Ensure that an empty string is returned if no type could be guessed. * content_inclusion - Check that the given package identifier is valid. * content_inclusion_chunks - Drop declaration of unused variable. * Prevent incompatibility between old .deb format 0.939000 and xz compression. * Do not tweak shell options from inside functions. * Add support for extra native libraries.
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2.24.0
1f9f2331 · ·2.24.0 feature release * Deprecation notices: * The following functions are deprecated: - launcher_native_libraries_paths - launcher_write_script_headers * The following functions are deprecated for game scripts targeting ./play.it ≥ 2.14: - write_metadata - build_pkg See the section "Changes related to packages generation" below for more details. * Support for the following application types is dropped: - renpy - residualvm * Ignoring errors during calls to archive_extraction can no longer be done using `set +o errexit`, because `set -o errexit` is forced after the call to external tools used to handle the archives. The recommended snippet to use instead is: archive_extraction 'SOURCE_ARCHIVE' 2>/dev/null || true * Support for the unused variable PREFIX_PREPARE is dropped. * DOSBox games: The "userdir_toupper_files" function is no longer included in launchers. * Mono games: Support for "APP_xxx_MONO_OPTIONS" is dropped. * Improved support for game expansions: * The expansion id is appended to the package id by default. Explicit PKG_xxx_ID declaration is no longer required for expansions. * Changes related to packages generation: * A new function is provided for packages generation: packages_generation It replaces the two following functions: - write_metadata - build_pkg * Changes related to files extraction from archives: * An extraction log is stored at: ${PLAYIT_WORKDIR}/logs/archive-extraction.log * Minimal permissions are always applied on extracted files. * MojoSetup archives: unzip is used instead of unar to handle the inner archive. * Changes specific to ScummVM games: * Allow omitting APPLICATION_xxx_TYPE for ScummVM applications. * Changes specific to WINE games: * Throw an explicit error if a required registry script could not be loaded. -
2.23.6
0a491aa1 · ·2.23.6 bugfix release * Fix error displayed when an unkown archive type is set. * WINE: Fix automatic dependencies addition based on WineD3D renderer.
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2.23.5
4fda08d4 · ·2.23.5 bugfix release * MojoSetup archives: Fix the extraction of the inner .zip archive.
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2.23.4
6ac6f829 · ·2.23.4 bugfix release * Prevent output redirection from leaking after error messages. * Add support for dependencies on extra native libraries.
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2.23.3
61143c4d · ·2.23.3 bugfix release * Add support for extra native libraries. * Unity3D: Prevent plugins inclusion failure if no architecture-specific directory is shipped. * Unity3D: Prevent a crash on Linux 6.1 by disabling the MAP_32BIT flag with some Unity3D builds.
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2.23.2
c991cde5 · ·2.23.2 bugfix release * Fix warning displayed on unsupported GStreamer media format. * Fix content inclusion when using legacy ARCHIVE_xxx_FILES variables. * Do not generate an empty list of unsupported GStreamer decoders. * Add support for extra GStreamer decoders. * Add support for extra native libraries. * Avoid querying unset variables.
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2.23.1
3e13a601 · ·2.23.1 bugfix release * Display an explicit error on package building failure. * Fix install path for native libraries. * Add support for more native libraries dependencies. * Arch Linux: Fix filling "conflict" and "provides" in package metadata. * Gentoo: Fix setting the list of dependencies on native libraries.
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2.23.0
2a949558 · ·2.23.0 feature release Deprecation notices: * Game scripts targeting ./play.it ≥ 2.23 can no longer use the legacy compression values, see "Compression methods rework" in the 2.22.0 section for more details. * Trying to expand an unset variable triggers an error, for game scripts targeting ./play.it ≥ 2.23. * APP_WINE_LINK_DIRS is deprecated, setting it from a game script targeting ./play.it ≥ 2.23 triggers a warning. For games scripts targeting ./play.it ≥ 2.24, it will by ignored silently. See "Improved support for WINE games" below for more details. * PKG_xxx_PROVIDE is deprecated, setting it from a game script targeting ./play.it ≥ 2.23 triggers a warning. For games scripts targeting ./play.it ≥ 2.24, it will by ignored silently. See "Packages metadata improvements" below for more details. Dependencies handling improvements: * The generation of a launcher for the following application types automatically adds the required dependency to the current package: - dosbox - java - mono - renpy - residualvm - scummvm - wine * Dependencies on media formats decoded by GStreamer can be listed using a new variable: PKG_xxx_DEPENDENCIES_GSTREAMER_PLUGINS. The following formats are supported: - avidemux - decodebin - deinterlace - audio/x-wma, wmaversion=(int)1 - video/quicktime, variant=(string)iso - video/x-ms-asf - video/x-msvideo - video/x-wmv, wmvversion=(int)1 Application type improvements: * The application type can be guessed from the game binary even if it is not in the current package. Packages generation improvements: * A package can now provide/conflict with multiple package names, using a new variable PKG_xxx_PROVIDES One provided name should be written on each line, using line breaks as the list separator. * If all packages are already built, the execution stops early to avoid unnecessary resources and time usage. * Debian: Automatically use old .deb format (0.939000) to avoid size limits. Improved support for Unity3D games: * Shipped plugins for Unity3D games can now be listed using a new dedicated variable: UNITY3D_PLUGINS. If it is set to a non-empty value, it is used during the call to "content_inclusion_default" to include the listed plugins into the path dedicated to shipped libraries. Plugins that are not listed are removed to ensure they are not in cluded later by some "CONTENT_xxx_FILES" greedy pattern. Improved support for WINE games: * A new variable is used to list the paths that should be diverted from the WINE prefix: WINE_PERSISTENT_DIRECTORIES Its value is a list of paths relative to $WINEPREFIX/drive_c, one per line. Improved handling of huge files (>9GB): * Files that are bigger than 9GB should be listed using a dedicated variable: HUGE_FILES_xxx "xxx" is the suffix of the package that includes these files by default, so a list for PKG_DATA would be named HUG E_FILES_DATA. * The files split is done only when building .deb packages, as Arch Linux and Gentoo packages have no size limit. Improved support for Makeself and MojoSetup archives: * The type declaration can be omitted for MojoSetup archives. * Support is added for Makeself archives.
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2.22.5
dccc89fe · ·2.22.5 bugfix release * Use a single function to handle the copy of the game binary into the prefix. * Fix permissions on the manual pages. * Add support for more native libraries dependencies: - libc++.so.1 - libc++abi.so.1 - libpcre.so.3 * Arch Linux: Improve listing of packages providing generic dependencies. * Arch Linux: Prevent querying of unset variables.
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2.22.4
4118f4fc · ·2.22.4 bugfix release * Arch Linux: Fix fetching the maintainer name from /etc/makepkg.conf. * Arch Linux: Fix adding multiple dependencies for a single generic keyword. * Gentoo: Fix support for PKG_xxx_PROVIDE. * Gentoo: Prevent querying of unset variables.
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2.22.3
5228b88c · ·2.22.3 bugfix release * Ensure function return codes are never hidden behind cat calls. * Ensure package architecture is always fetched using the dedicated function. * Run a late requirements check for icons extraction. * Add support for missing native libraries dependencies: - libutil.so.1 - libXmu.so.6 * Arch Linux: Rework packages metadata generation to no longer rely on a variable leak. * Arch Linux: Fix libvulkan.so.1 dependency.
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2.22.2
c95b1519 · ·2.22.2 bugfix release * Improve automatic detection of DOS executables. * Display a list of unknown Mono libraries if some have been required. * Prevent functions failures to be hidden by while loops.
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2.22.1
617e1f57 · ·2.22.1 bugfix release * Fix inclusion of pre-run/post-run actions in launchers for WINE games. * Improve handling of pre-run/post-run actions in launchers for native games. * Add support for libbz2.so.1 native library dependency.
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2.22.0
90c51f30 · ·2.22.0 feature release Deprecation notices: * Multiple options are dropped, here are the replacements that should be used: - --icons yes (no replacement, this is the default behaviour) - --icons no → --no-icons - --skip-free-space-check → --no-free-space-check - -c → --config-file - -h → --help - -v → --version * Functions used to fetch packages metadata have been renamed: - packages_get_maintainer → package_maintainer - packages_get_version → package_version (a compatibility alias is provided) - package_get_architecture → package_architecture - package_get_architecture_string → package_architecture_string - package_get_description → package_description - package_get_id → package_id * "launcher_write_script_wine_run" is obsolete, "wine_launcher_run" should be used instead. A compatibility wrapper is provided for game scripts targeting ./play.it < 2.22. * Legacy environment variables (usually "OPTION_xxx") are still exported only for game scripts targeting ./play.it ≤ 2.22. See "Options system rework" below for more details. * The legacy values for --compression are still valid only for game scripts targeting ./play.it ≤ 2.22. See "Compression methods rework" below for more details. * "unity3d" is no longer a full blown application type, but a variant of the application type "native". See "New application type variant system" below for more details. * The internal test "variable_is_set" is dropped. "get_value" no longer throws an error when trying to query an unset variable, it returns an empty value instead. Options system rework: * A new function is provided to fetch the current value of a given option: option_value $option_name As an example, instead of a direct use of the value of the deprecated variable $OPTION_COMPRESSION, the following function call should be used: option_value 'compression' * The game archive is no longer the first mandatory argument when calling the "play.it" command. It can now be provided anywhere on the command line. * All options can be set using environment variables, here is the full list of command line arguments and for each one the equivalent environment variable: - --checksum → PLAYIT_OPTION_CHECKSUM - --compression → PLAYIT_OPTION_COMPRESSION - --config-file → PLAYIT_OPTION_CONFIG_FILE - --debug → PLAYIT_OPTION_DEBUG - --help → PLAYIT_OPTION_HELP - --list-packages → PLAYIT_OPTION_LIST_PACKAGES - --list-requirements → PLAYIT_OPTION_LIST_REQUIREMENTS - --no-free-space-check → PLAYIT_OPTION_FREE_SPACE_CHECK - --no-icons → PLAYIT_OPTION_ICONS - --no-mtree → PLAYIT_OPTION_MTREE - --overwrite → PLAYIT_OPTION_OVERWRITE - --output-dir → PLAYIT_OPTION_OUTPUT_DIR - --package → PLAYIT_OPTION_PACKAGE - --prefix → PLAYIT_OPTION_PREFIX - --show-game-script → PLAYIT_OPTION_SHOW_GAME_SCRIPT - --tmpdir → PLAYIT_OPTION_TMPDIR - --version → PLAYIT_OPTION_VERSION If a same option is set using both an environment variable and a command line argument, the command line argument is ignored. Compression methods rework: * Compression options are no longer specific to the target package format, the same four values are available: - "none": no compression (default value) - "speed": compression method focusing on compression speed - "size": compression method focusing on size reduction - "auto": use the current defaults for the packages generation tool (not supported when building packages for Arch Linux) The legacy values are still available for game scripts targeting ./play.it ≤ 2.22, but their use triggers a deprecation warning. For game scripts targeting ./play.it > 2.22, an error is thrown. New application type variant system: * The application type variant can be set from a game script using the variable "APP_xxx_TYPE_VARIANT". There is only one accepted value for now: "unity3d". * Unity3D games for Windows are no longer wrongly identified as native Linux games if they set "UNITY3D_NAME" but not "APP_xxx_TYPE". * A dedicated per-session log file is used for Unity3D games running through WINE. Changes related to packages: * Environment variables set for Debian tools are followed when trying to get the maintainer name and e-mail. Changes specific to Debian: * The generation of the DEBIAN/control file is moved to a dedicated function. * The package metadata generation is updated to no longer rely on implicit variable inheritance. Dead code removals: * Support is dropped for unused compatibility wrappers: - package_get_current * Support is dropped for unused messages: - error_archive_unset - error_context_invalid - error_no_valid_temp_dir_found - error_obsolete_function - print_ok - warning_missing_library * Support is dropped for unused generic dependency keywords: - bzip2 - gconf - libcurl - libcurl-gnutls - sdl1.2 - sdl2_image - sdl2_mixer - theora - vorbis - wine-staging / wine32-staging / wine64-staging - xft
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2.21.2
a18052e2 · ·2.21.2 bugfix release * Display an explicit error when a game script seems to support no archive. * Use dpkg for version strings comparison. * Ensure the pre-run and post-run actions strings always end with a line break. * Add missing native library dependency: libIL.so.1 * Gentoo: Add the opengl USE flag to relevant SDL packages.