Daemonize actor finishes too quickly
while chasing a (possibly non-Simgrid), I ended up running the simplest one-actor simulator ever. That actor prints "hello", sleeps 10, and then prints "goodbye". If I make this actor daemonized, then it terminates at time 0 after printing "hello" (the "goodbye" is never printed). This is with 3.25 as well as the current master. I am attaching the MWE.