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MRPG-8 : Gameplay feature -> Filter items & memories based on the current user asking them

Siméon Braga-Girousse requested to merge feature/MRPG-8 into main

This is about creating a gameplay elements filtering feature.

It includes

  • Player type management ;
  • Filtering of Users and Items based on the current user status (Authentified vs not Authentified, Player vs not Player, PC/NPC/GM, ...) ;
  • Environment variables management (env specific, allows tests specific context as well) ;
  • Reworked test dataset (cleaned some logic, added new use cases, ...)

Closes MRPG-8

Edited by Siméon Braga-Girousse

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