Fallback with dynamic font for text items
This would help a lot with localization.
This would be great, but it's consequent work for a probably eye-gouging result. Besides, making text sprites in GIMP is so easy and brief that it never bothered me enough to make me want this feature bad enough to put in the work.
If you want it, it's open.
We should probably make a sprite from text and let the game use the sprite instead of changing the node type of Item. But perhaps not? Use your discretionary power.
Edited by Dominique Merle