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> _Design Meeting #1_
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* [Resources](resources) (general description and usage)
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# Historic background
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>0 A.D. tries to be as historically accurate as possible and therefore its gameplay and civilisations are supported by an historical background. But it's still an RTS game (and not a simulator or an arcade game) and therefore some exceptions and compromises need to be made to keep the game playable and enjoyable.
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