Commit 22267fe3 authored by Mopi's avatar Mopi

State of Mind - New game

parent 28fc493c
Pipeline #105549 passed with stage
in 28 seconds
#!/bin/sh -e
set -o errexit
###
# Copyright (c) 2015-2018, Antoine Le Gonidec
# Copyright (c) 2018, Solène Huault
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# This software is provided by the copyright holders and contributors "as is"
# and any express or implied warranties, including, but not limited to, the
# implied warranties of merchantability and fitness for a particular purpose
# are disclaimed. In no event shall the copyright holder or contributors be
# liable for any direct, indirect, incidental, special, exemplary, or
# consequential damages (including, but not limited to, procurement of
# substitute goods or services; loss of use, data, or profits; or business
# interruption) however caused and on any theory of liability, whether in
# contract, strict liability, or tort (including negligence or otherwise)
# arising in any way out of the use of this software, even if advised of the
# possibility of such damage.
###
###
# State of Mind
# build native packages from the original installers
# send your bug reports to mopi@dotslashplay.it
###
script_version=20181222.1
# Set game-specific variables
GAME_ID='state-of-mind'
GAME_NAME='State of Mind'
ARCHIVE_GOG='state_of_mind_1_2_24280_24687.sh'
ARCHIVE_GOG_URL='https://www.gog.com/game/state_of_mind'
ARCHIVE_GOG_MD5='e27071ec1041dc7e529f5fe590783f72'
ARCHIVE_GOG_SIZE='21000000'
ARCHIVE_GOG_VERSION='1.2.24280-gog24687'
ARCHIVE_GOG_TYPE='mojosetup_unzip'
ARCHIVE_DOC0_DATA_PATH='data/noarch/docs'
ARCHIVE_DOC0_DATA_FILES='*'
ARCHIVE_DOC1_DATA_PATH='data/noarch/game'
ARCHIVE_DOC1_DATA_FILES='LICENSE.txt version.txt'
ARCHIVE_GAME_BIN_PATH='data/noarch/game'
ARCHIVE_GAME_BIN_FILES='Engine StateOfMind StateOfMind.cfg'
ARCHIVE_GAME_DATA_PATH='data/noarch/game'
ARCHIVE_GAME_DATA_FILES='StateOfMind.png StateOfMind.desktop'
APP_MAIN_TYPE='native'
APP_MAIN_EXE='StateOfMind/Binaries/Linux/StateOfMind-Linux-Shipping'
APP_MAIN_OPTIONS='StateOfMind'
APP_MAIN_ICON='StateOfMind.png'
PACKAGES_LIST='PKG_BIN PKG_DATA'
PKG_DATA_ID="${GAME_ID}-data"
PKG_DATA_DESCRIPTION='data'
PKG_BIN_ARCH='64'
PKG_BIN_DEPS="$PKG_DATA_ID glibc libstdc++ openal"
# Load common functions
target_version='2.10'
if [ -z "$PLAYIT_LIB2" ]; then
: ${XDG_DATA_HOME:="$HOME/.local/share"}
for path in\
"$PWD"\
"$XDG_DATA_HOME/play.it"\
'/usr/local/share/games/play.it'\
'/usr/local/share/play.it'\
'/usr/share/games/play.it'\
'/usr/share/play.it'
do
if [ -e "$path/libplayit2.sh" ]; then
PLAYIT_LIB2="$path/libplayit2.sh"
break
fi
done
fi
if [ -z "$PLAYIT_LIB2" ]; then
printf '\n\033[1;31mError:\033[0m\n'
printf 'libplayit2.sh not found.\n'
exit 1
fi
. "$PLAYIT_LIB2"
# Extract game data
extract_data_from "$SOURCE_ARCHIVE"
prepare_package_layout
rm --recursive "$PLAYIT_WORKDIR/gamedata"
# Write launchers
PKG='PKG_BIN'
write_launcher 'APP_MAIN'
# Build package
PKG='PKG_DATA'
icons_linking_postinst 'APP_MAIN'
write_metadata 'PKG_DATA'
write_metadata 'PKG_BIN'
build_pkg
# Clean up
rm --recursive "$PLAYIT_WORKDIR"
# Print instructions
print_instructions
exit 0
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