Commit 1b4bef00 authored by BetaRays's avatar BetaRays Committed by Mopi

Blocks that matter - New ./play.it 2 script

parent 43fdb882
Pipeline #107389 passed with stage
in 29 seconds
#!/bin/sh -e
set -o errexit
###
# Copyright (c) 2015-2018, Antoine Le Gonidec
# Copyright (c) 2018, BetaRays
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# This software is provided by the copyright holders and contributors "as is"
# and any express or implied warranties, including, but not limited to, the
# implied warranties of merchantability and fitness for a particular purpose
# are disclaimed. In no event shall the copyright holder or contributors be
# liable for any direct, indirect, incidental, special, exemplary, or
# consequential damages (including, but not limited to, procurement of
# substitute goods or services; loss of use, data, or profits; or business
# interruption) however caused and on any theory of liability, whether in
# contract, strict liability, or tort (including negligence or otherwise)
# arising in any way out of the use of this software, even if advised of the
# possibility of such damage.
###
###
# Blocks that matter
# build native Linux packages from the original installers
# send your bug reports to vv221@dotslashplay.it
###
script_version=20181022.4
# Set game-specific variables
GAME_ID='blocks-that-matter'
GAME_NAME='Blocks that matter'
ARCHIVE_GOG='gog_blocks_that_matter_2.0.0.3.sh'
ARCHIVE_GOG_URL='https://www.gog.com/game/blocks_that_matter'
ARCHIVE_GOG_MD5='af9cec2b6104720c32718c02be120657'
ARCHIVE_GOG_VERSION='1.0-gog2.0.0.3'
ARCHIVE_GOG_SIZE='200000'
ARCHIVE_GOG_TYPE='mojosetup'
ARCHIVE_DOC0_MAIN_PATH='data/noarch/docs'
ARCHIVE_DOC0_MAIN_FILES='*.txt'
ARCHIVE_DOC1_MAIN_PATH='data/noarch/game/README'
ARCHIVE_DOC1_MAIN_FILES='*'
ARCHIVE_GAME_MAIN_PATH='data/noarch/game'
ARCHIVE_GAME_MAIN_FILES='BTM.jar BTM_lib liblwjgl*.so libjinput-linux*.so BTM.png BTM.bftm config/DisplayOptions.xml config/KeyMapping.xml'
CONFIG_FILES='./config/*.xml'
APP_MAIN_TYPE='java'
APP_MAIN_LIBS='.'
APP_MAIN_EXE='BTM.jar'
APP_MAIN_JAVA_OPTIONS='-Djava.library.path="." -Dorg.lwjgl.librarypath="$PWD"'
APP_MAIN_ICON='BTM.png'
PACKAGES_LIST='PKG_MAIN'
PKG_MAIN_DEPS="$PKG_DATA_ID xcursor libxrandr openal java"
# Load common functions
target_version='2.11'
if [ -z "$PLAYIT_LIB2" ]; then
: ${XDG_DATA_HOME:="$HOME/.local/share"}
for path in\
"$PWD"\
"$XDG_DATA_HOME/play.it"\
'/usr/local/share/games/play.it'\
'/usr/local/share/play.it'\
'/usr/share/games/play.it'\
'/usr/share/play.it'
do
if [ -e "$path/libplayit2.sh" ]; then
PLAYIT_LIB2="$path/libplayit2.sh"
break
fi
done
fi
if [ -z "$PLAYIT_LIB2" ]; then
printf '\n\033[1;31mError:\033[0m\n'
printf 'libplayit2.sh not found.\n'
exit 1
fi
. "$PLAYIT_LIB2"
# Extract game data
extract_data_from "$SOURCE_ARCHIVE"
prepare_package_layout
rm --recursive "$PLAYIT_WORKDIR/gamedata"
# Write launchers
write_launcher 'APP_MAIN'
# Build package
icons_linking_postinst 'APP_MAIN'
if [ "$OPTION_PACKAGE" = 'deb' ]; then
cat >> "$postinst" <<- EOF
if [ -e /usr/lib/i386-linux-gnu/libopenal.so.1 ]; then
ln --force --symbolic /usr/lib/i386-linux-gnu/libopenal.so.1 "$PATH_GAME/libopenal.so"
fi
if [ -e /usr/lib/x86_64-linux-gnu/libopenal.so.1 ]; then
ln --force --symbolic /usr/lib/x86_64-linux-gnu/libopenal.so.1 "$PATH_GAME/libopenal64.so"
fi
EOF
cat >> "$prerm" <<- EOF
rm --force "$PATH_GAME/libopenal.so"
rm --force "$PATH_GAME/libopenal64.so"
EOF
fi
write_metadata
build_pkg
# Clean up
rm --recursive "$PLAYIT_WORKDIR"
# Print instructions
print_instructions
exit 0
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