- 19 Apr, 2019 1 commit
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Vivien Kraus authored
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- 17 Apr, 2019 2 commits
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Vivien Kraus authored
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Vivien Kraus authored
Before that the events would be sent as soon as the game started. This was problematic since I would miss events anyway (setup and deal are sent immediately after the creation of the object), so I would need to ask the server to send all events again, which would lead to a race between the new events and the old ones. So now I send all events immediately when a client asks, so all events are sequential. There may be a problem if I subscribe when an event is being sent: maybe I will get it twice. I don't know.
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- 16 Apr, 2019 1 commit
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Vivien Kraus authored
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- 09 Apr, 2019 6 commits
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Vivien Kraus authored
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Vivien Kraus authored
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Vivien Kraus authored
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Vivien Kraus authored
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Vivien Kraus authored
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Vivien Kraus authored
The goal is to have the server-related stuff in a specific server-side game that will be reused to implement an actual dbus or web server, and the same for the MCTS.
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- 25 Mar, 2019 4 commits
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Vivien Kraus authored
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Vivien Kraus authored
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Vivien Kraus authored
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Vivien Kraus authored
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- 24 Mar, 2019 3 commits
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Vivien Kraus authored
Merge branch '79-make-a-widget-for-the-trick-a-widget-for-the-center-and-a-widget-for-the-hand' into 'develop' Resolve "Make a widget for the trick, a widget for the center, and a widget for the hand" Closes #79 See merge request !74
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Vivien Kraus authored
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Vivien Kraus authored
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- 22 Mar, 2019 1 commit
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Vivien Kraus authored
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- 15 Mar, 2019 1 commit
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Vivien Kraus authored
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- 14 Mar, 2019 1 commit
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Vivien Kraus authored
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- 13 Mar, 2019 3 commits
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Vivien Kraus authored
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Vivien Kraus authored
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Vivien Kraus authored
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- 12 Mar, 2019 2 commits
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Vivien Kraus authored
The game has now a good API.
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Vivien Kraus authored
The game has now a good API.
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- 09 Mar, 2019 1 commit
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Vivien Kraus authored
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- 08 Mar, 2019 1 commit
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Vivien Kraus authored
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- 07 Mar, 2019 2 commits
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Vivien Kraus authored
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Vivien Kraus authored
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- 06 Mar, 2019 2 commits
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Vivien Kraus authored
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Vivien Kraus authored
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- 03 Mar, 2019 3 commits
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Vivien Kraus authored
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Vivien Kraus authored
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Vivien Kraus authored
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- 01 Mar, 2019 1 commit
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Vivien Kraus authored
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- 27 Feb, 2019 5 commits
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Vivien Kraus authored
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Vivien Kraus authored
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Vivien Kraus authored
If there is a situation where we don't observe enough posterior bids, then it may happen that all simulated bids outbid ours. So we do a straight keep in order to force the next player to do a double bid and likely fail.
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Vivien Kraus authored
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Vivien Kraus authored
Otherwise, the discard event will fail since the imputation will not be constrained by it.
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