Commit 0f6dc301 authored by Craig Maloney's avatar Craig Maloney
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Additional magic school elaboration

parent 1a6e8d7b
......@@ -8,16 +8,18 @@ The "Chaos&Evolutions" impossible triangle [full resolution here](http://www.pep
Chaosah is at the bottom of the impossible triangle, and it's the primitive mother of every other magic. It's the house of **time, gravity, nuclear effects and also underground divine forces**. Chaosah practitioners can affect all other magics, but this area constantly changes and is very undocumented. Chaosah has no official schools.
## Kielbasah :
Kielbasah (ex.Magmah) is at the middle-right of the triangle, and it's a major school. It's the house of **cooking, baking, grilling, boiling, frying, steaming, toasting** but also the house of **alchemy and rare metals**. It's the most successful school on Hereva because it's a very well documented magic, and very convenient for daily-life, war, industry.
Kielbasah (ex.Magmah) is at the middle-right of the triangle, and like Hippiah is considered a major school of magic. It's the house of **cooking, baking, grilling, boiling, frying, steaming, toasting** but also is the house of **alchemy and rare metals**. Like Hippiah it is a well documented magic school, though not as open as its counterpart. Adepts of Kielbasah tend to use a blend of Hippiah and Kielbasah magic to create amazing dishes, as well as strong materials for other magical schools (notably Zombiah, which uses those materials for their animating purposes.) Kielbasah is a part of daily-life, and has found uses in both the home as well as for wars and industry. During the great crisis the school of Kielbasah realized (along with the school of Hippiah) that they could do more good in teaching a diluted form of their magic to the peoples of Hereva. Because of this most folks on Hereva know a small portion of Kielbasah, though the difference between a dabbler and an adept is huge. Kielbasah hosts an occasional contest for determining who has best mastered the techniques of Kielbasah. Competition is fierce and those who make it through the rigorous tests and trials are considered for deeper studies.
## Wharrgarblah :
Wharrgarblah (ex.Aquah) is at the middle-left of the triangle, and it's also a major school. It's the house of **abyss, water, wind and clouds**. The school is not popular at all on Hereva and very poorly documented, probably because the school is in the depths of the oceans, and you need to learn how to breathe water to attend the courses.
Wharrgarblah (ex.Aquah) is at the middle-left of the triangle, and it's also a major school. It's the house of **water, wind, clouds and the abyss**. Little is known of this school as the chief requirement is to learn how to breathe underwater to even attempt to attend courses. This is acceptable to Wharrgarblah, as they are content to commune amongst themselves and the denizens of the sea. Rarely do they interact with those on land, and those who fail to meet the standards for the Wharrgarblah school find themselves washed ashore (or more likely someone else finds them). As they tend to be out-of-sight, out-of-mind for most land folk it is easy to forget this school, but the wise know it is foolhardy to discount them.
## Zombiah :
Zombiah is at the top-right of the triangle, and it's one of the three sub-schools of 'Evolution'. It's the house of **darkness, death, zombies, cemeteries, swamps** but also of **recycling and transformation**. It's a popular school on Hereva due to centuries of economic crisis. It's well documented. Zombiah has no relation to the after-life, but manages, with success, to give life to dead objects, machines or creatures.
Zombiah is at the top-right of the triangle, and it's one of the three sub-schools of 'Evolution'. It's the house of **death, zombies, cemeteries, swamps, and darkness** but also of **recycling, transformation, and animation**. Zombiah is not specifically about raising the dead, but rather concerns itself with bringing out the innate movement in all things. It wasn't until centuries of economic strife that Zombiah was applied to formerly living creatures.
While Zombiah is occasionally practiced for reanimating formerly living creatures it's main use is for the machinery of Qualicity. Even with centuries of reanimated dead some folks are still a bit uneasy around moving, non-living beings. There is an uneasy acceptance between adherents of the school of Ah and Zombiah. Adherents of Zombiah claim the body can still be put to good use without the spirit. Ah followers contend the body must rest once the spirit takes leave, lest the spirit forever wonder about it's former home. Numerous times have the philosophers of Hereva tried to address this question of the connection of body and spirit. Rumors abound that only those who follow Ah know the answer but the school of Ah refuse to participate in the discussion. So the practice of Zombiah continues, though primarily on mechanical constructs and the few who willed themselves into service.
## Hippiah :
Hippiah is at the middle-top of the triangle, and it's the central sub-school of 'Evolutions'. It's the house of **plants, creatures, insects** (yes, even mosquitoes) and **all living things**. It's the finest form of Evolution and has documentation about gardening, farming and the reproduction of species. Hippiah adepts can manipulate any form of life and it's a popular secondary magic choice.
Hippiah is at the middle-top of the triangle, and it's the central sub-school of 'Evolutions'. It's the house of **plants, creatures, insects** (yes, even mosquitoes) and **all living things**. Hippiah is one of the most highly regarded schools of Evolution magic, as it is the school most willing to share its knowledge. Hippiah documents farming, gardening and fertility in great depth, serving as a guide for most of the farmers of Hereva. During the great crisis the school realized it could not conscientiously keep its secrets and began spreading its knowledge throughout Hereva. While farmers know a bit of Hippiah magic the difference between a Hippiah adept and a mere practitioner is staggering. Few outside the Hippiah schools have seen the full extent of Hippiah magic, though there are stories of vegetables and grain that are so tasty as to make even the schools of Kielbasah weep with joy. Because it is so ubiquitous Hippiah is considered one of the more popular secondary magical choices.
## Ah :
Ah is at the top-left of the triangle, and it's the last sub-school of 'Evolutions'. It's the house of the **after-life, ghosts, souls, and is the open door to parallel universes**. Because Ah deals with spirits and other planes of existence its secrets are carefully guarded. Many myths and legends about Ah have arisen because of such secrecy, and the silence does little to disprove such wild conjecture. Some say that the spirit world might someday unravel the fabric of Hereva itself, or that they guard the secrets to eternal life, while others say the reason Ah is practiced in secret is because the spirits are selective with whom they communicate and are easily angered with banal questions about future events. Whatever the truth it is easier to find rumors of Ah than actual written documentation as Ah strictly prohibits documenting their practices, preferring instead to pass them on through oral traditions to trusted adepts. Adherents of Ah choose their members carefully (some say the spirits themselves select who shall learn the ways of Ah), and there are no accounts of outsiders learning Ah. Practitioners of Ah travel in small nomadic bands, preferring solitude over any company. Perhaps the spirits are always guiding, talking, and listening so the followers of Ah are never truly alone. It is considered good fortune to see an adept of Ah, but rarely do they stay for very long, guided by invisible winds in unknowable directions.
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