Commit 6a39c604 authored by Craig Maloney's avatar Craig Maloney
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Formatting more adventure seeds

parent eff07fbc
......@@ -2502,22 +2502,23 @@ Here are some adventure seeds for the Pepper\&Carrot RPG:
\item \textbf{Chaosah Demons}: The treaty that Ah brokered with Chaosah prevents Chaosah from bringing in demons from other worlds (a rule that was partially broken in The Birthday Party episode). Unfortunately there continues to be an imbalance in the magic of Hereva. Chaosah believes they need to bring some of these creatures into Hereva or all of the magic in Hereva will be lost. The witches must convince Wasabi (the leader of Ah) that this is necessary, and prevent her from interfering if she doesn't agree. (This could also be a trick by Thyme to bring the demons back for another go at bringing Chaosah back to its full power).
\end{itemize}
% FIXME: Format these
### Chaosah Buries their Failures
* The Witches of Chaosah have a long tradition of burying their failures. But not all failures are complete failures, and some of them are not as "inert" as one would like:
* Potions are leaking out and combining in unpredictable ways. It's up to the characters to find the source of the problem and render the potions inert before the potions combine in even more terrible ways.
* Too much Rea in one area attracts folks looking to harvest the Rea for their own purposes. The wrong folks getting their hands on that much Rea could have dire consequences.
* After some flooding the layer of ground that covered one of the failures eroded away and one of the failures has surfaced.
* Chaosah won't admit to mixing their magic with one of the other magical disciplines, and maybe they were caught mixing Chaosah magic with another school's magic: Magmah, or Zombiah for instance?
* Perhaps an experiment to find ways to take Chaosah magic closer to the magical fundamentals was abandoned too soon; just before an important breakthrough. The witches of Chaosah have heard of this legendary experiment, and the notes that surfaced contain clues for how to continue the experiments.
* In a fit of cleaning Cumin buried some magical artifacts that should not have been buried. Unfortunately she doesn't remember where she buried them. Normally this wouldn't be a problem, except Thyme is waiting on them and doesn't realize they're missing. Help!
### Squirrel's End Adventure Seeds
* Pepper has forgotten to disarm her traps again. The witches will need to head out to disarm Pepper's clever traps. Hope they don't miss one!
* This scenario is best with some GM creativity. Some sample traps are provided to give you some ideas on the flavor of traps but we encourage you to make your own.
* ( List of traps from Pepper's Birthday Party)
%FIXME: Format these
\subsection{Chaosah Buries their Failures}
The Witches of Chaosah have a long tradition of burying their failures. But not all failures are complete failures, and some of them are not as ``inert'' as one would like.
\begin{itemize}
\item Potions are leaking out and combining in unpredictable ways. It's up to the characters to find the source of the problem and render the potions inert before the potions combine in even more terrible ways.
\item Too much Rea in one area attracts folks looking to harvest the Rea for their own purposes. The wrong folks getting their hands on that much Rea could have dire consequences. The witches must patrol Hereva to find the strongest pockets of Rea and properly dispose of these failed experiments.
\item In a fit of cleaning Cumin buried some magical artifacts that should not have been buried. Unfortunately she doesn't remember where she buried them. Normally this wouldn't be a problem, except Thyme is waiting on them and doesn't realize they're missing. Help!
\item After some flooding the layer of ground that covered one of the failures eroded away and one of the failures has surfaced. The notes for one of Chicory's experiments have surfaced. This is a legendary experiment in the school of Chaosah. It's said that Chicory was close to a breakthrough before she abandoned the experiment. Finding this experiment may uncover ways to take Chaosah magic closer to the magical fundamentals of Hereva. It may also uncover the truth behind why Chicory buried such a monumental experiment.
\end{itemize}
\subsection{Squirrel's End Adventure Seeds}
\begin{itemize}
\item Pepper has forgotten to disarm her traps again. The witches will need to head out to disarm Pepper's clever traps. Hope they don't miss one! (This scenario will require some GM creativity. Some sample traps are provided to give you some ideas on the flavor of traps but we encourage you to make your own!)
\end{itemize}
%FIXME: (List of traps from Pepper's Birthday Party)
## Zombiah Adventure Seeds
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