Commit 1f130d1d authored by Craig Maloney's avatar Craig Maloney
Browse files

cleaning up rules and adding markers for what I need to do for stunts

parent b19ea604
......@@ -326,6 +326,8 @@ By default,~Fate Accelerated Edition~suggests choosing one stunt to start with.
However, if this is your first time playing a Fate game, you might find it easier to pick your first stunt after you've had a chance to play a bit, to give you an idea of what a good stunt might be. Just add your stunt during or after your first game session.
% FIXME: Need to change the wording here to allow for school stunts.
On the other hand, if you're an experienced Fate gamer, you might look ahead and discover that, just like in~Fate Core, your character is entitled to three free stunts before it starts costing you refresh. In that case, let the least experienced member of your game group be your guide; if someone is new to the game and only takes one to start with, that's what everyone should do. If you're all experienced, and you want to start with more powerful characters, just take all three to start and off you go.
Each character may select the two school stunts that are provided. Certain characters, like Pepper, may not want or be able to take one of the school stunts. Chaosah's ability to intimidate others by being Chaosah witches does not fit Pepper's character, so she selects a different stunt instead.
......@@ -1590,6 +1592,9 @@ Each member of Hippiah may have the following school stunts:
\item
Because the~School~of~Hippiah understands medicine, I get +2 when I~Carefully overcome obstacles~when~someone is injured or poisoned.
\end{itemize}
\item
Because the~School~of~Hippiah understands the balance of nature, once per game session I can locate someone who is hiding among plants or in a forested area.
\end{itemize}
\newpage
}
......@@ -1721,7 +1726,9 @@ Sneaky:~Average~(+1)
STUNTS
(Note that Pepper gets one additional stunt here compared to the other Chaosah Witches. She is not a \textbf{True Witch of Chaosah}, so she is unable to intimidate others who fear Chaosah witches.)
% FIXME: Need to square away the number of stunts that Pepper has
(Note that Pepper gets one additional stunt compared to the other Chaosah Witches. She is not a \textbf{True Witch of Chaosah}, so she is unable to intimidate others who fear Chaosah witches.)
Traps:~Because I \textbf{set traps near my house} I get +2 when I **Cleverly Create Advantages** when **dealing with intruders in the forest of Squirrel's end**.
......@@ -2111,7 +2118,7 @@ Sneaky:~Fair~(+2)
STUNTS
Part~Raccoon:~Because I am \textbf{part raccoon} once per session I can \textbf{sense danger} that others might not recognize.
Part~Raccoon:~Because I am \textbf{part raccoon} once per game session I can \textbf{sense danger} that others might not recognize.
STRESS~\SC{}
......@@ -2290,11 +2297,11 @@ Camomile is running away from the guardian of an abandoned castle. She darts int
\begin{itemize}
\itemsep1pt\parskip0pt\parsep0pt
\item
Relates to reanimation and maker culture
Relates to reanimation, crafts, and creativity
\item
Works with building mechanical structures and comples machinery
Works with building mechanical structures and complex machinery
\item
Focuses on animation and reanimation
Focuses on animation and reanimation of stagnant items
\end{itemize}
\subsection{Ah}%
......@@ -2334,11 +2341,9 @@ Camomile is running away from the guardian of an abandoned castle. She darts int
\item
Fireball (as a weapon or as a torch for light)
\item
Transformation (potion of poshness, transform one material into another material)
Transformation (potion of poshness, transform one material into another material, tempering metal)
\item
Cooking / Purifying to make something edible and tasty
\item
Tempering metal
\end{itemize}
\subsection{Hippiah}%
......@@ -2350,7 +2355,9 @@ Camomile is running away from the guardian of an abandoned castle. She darts int
\item
Healing / health restoration
\item
Communicate with land-based animals (telepathy or otherwise).
Feeling the balance of nature and noticing when and where it has been disturbed
\item
Communicating with animals
\end{itemize}
\subsection{Aquah}%
......@@ -2358,7 +2365,7 @@ Camomile is running away from the guardian of an abandoned castle. She darts int
\begin{itemize}
\itemsep1pt\parskip0pt\parsep0pt
\item
Weather / Storms
Weather control / Storms
\item
Communicate with sea creatures via telepathy
\item
......
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