Framework for the simulation of distributed applications (Clouds, HPC, Grids, IoT and others)
SimGrid plugin based on the FMI standard to co-simulate distributed IT infrastructures and continuous multi-physical systems.
A bytecode interpreter for Eric Chahi’s classical game Another World.
Batsim C++ scheduling algorithms
Testing automatic documentation CI/CD pipeline with doxygen, sphinx and readthedocs.
a c++17 undo/redo subsystem (linear or restricted non-linear)
a finite state machine for c++17
exercises about design patterns, in c++17
cmdr cxx version, a C++17 header-only command-line parser with hierarchical config data manager here
This project is a simple fork from x265 from VideoLan.org, because is too boring to provide changes and suggestion.
I modified the build system, and fixed some issues. Feel free to backport them.