LeekwarsAI

LeekwarsAI

My personnal Leekwars IA synchronized with LeeKloud v2

The main file is hardcore-underground-terrorism.js.lk

See https://leekwars.com/forum/category-7/topic-9125 for more informations about LeeKloud v2.

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approchNearestEnemy[hs271273].js.lk Loading commit data...
approchPhase[hs272282].js.lk Loading commit data...
buffMyself[hs270690].js.lk Loading commit data...
buffPhase[hs271498].js.lk Loading commit data...
buffPhase[hs272283].js.lk Loading commit data...
bulbsPhase[hs272027].js.lk Loading commit data...
canUseWeaponOnCellAtCell[hs271678].js.lk Loading commit data...
checkMinRange[hs271294].js.lk Loading commit data...
equipWeapon[hs271642].js.lk Loading commit data...
general[hs270642].js.lk Loading commit data...
getAbilityToShootAfterHeal[hs271305].js.lk Loading commit data...
getAllChipsName[hs272034].js.lk Loading commit data...
getAllWeaponsName[hs271285].js.lk Loading commit data...
getBestSpellsSpots[hs272029].js.lk Loading commit data...
getBestWeaponOpportunity[hs271292].js.lk Loading commit data...
getBuffs[hs272032].js.lk Loading commit data...
getFirstKeyByValue[hs272251].js.lk Loading commit data...
getHealsAndBuffs[hs272236].js.lk Loading commit data...
getHeals[hs272052].js.lk Loading commit data...
getMagicalsWeapons[hs271714].js.lk Loading commit data...
getNearestAllyLeek[hs272238].js.lk Loading commit data...
getNearestCellsBetween[hs271101].js.lk Loading commit data...
getNearestShelterOld[hs270834].js.lk Loading commit data...
getNearestShelterToTheEnnemy[hs271643].js.lk Loading commit data...
getNearestShelter[hs271137].js.lk Loading commit data...
getReachableCells4ss[hs271048].js.lk Loading commit data...
getReachableCellsGui[hs271163].js.lk Loading commit data...
getReachableCells[hs271138].js.lk Loading commit data...
getUsableChips[hs272030].js.lk Loading commit data...
getWeaponAverageDamage[hs271295].js.lk Loading commit data...
hardcore-underground-terrorism[hs270626].js.lk Loading commit data...
healMyself[hs271274].js.lk Loading commit data...
healPhase[hs271279].js.lk Loading commit data...
isBarbarianStrategyChose[hs271110].js.lk Loading commit data...
logs[hs271280].js.lk Loading commit data...
moveAwayFromEnemy[hs270810].js.lk Loading commit data...
movementPhase[hs271278].js.lk Loading commit data...
punyBulbAI[hs272026].js.lk Loading commit data...
speak-function[hs270649].js.lk Loading commit data...
targetBuffedBy[hs272286].js.lk Loading commit data...
testBuffPhase[hs271505].js.lk Loading commit data...
testCanUseWeaponOnCellAtCell[hs271712].js.lk Loading commit data...
testGetBestSpellsSpots[hs272078].js.lk Loading commit data...
testGetBestWeaponOpportunity[hs271296].js.lk Loading commit data...
testGetBuffs[hs272035].js.lk Loading commit data...
testGetMagicalsWeapons[hs271715].js.lk Loading commit data...
testGetNearestAllyLeek[hs272240].js.lk Loading commit data...
testGetNearestShelter[hs271180].js.lk Loading commit data...
testGetReachableCells[hs271436].js.lk Loading commit data...
testGetUsableChips[hs272031].js.lk Loading commit data...
testIsBarbarian[hs270982].js.lk Loading commit data...
testPunyBulbAI[hs272255].js.lk Loading commit data...
testTargetBuffedBy[hs272288].js.lk Loading commit data...
todo[hs271255].js.lk Loading commit data...
turnContinue[hs271430].js.lk Loading commit data...
unsheate[hs271636].js.lk Loading commit data...
weapon name list[hs271457].js.lk Loading commit data...
while-freak[hs271396].js.lk Loading commit data...